Canvassing the Concept
Processes of Architectural and Spatial Design Development

5 April, 2021

UAUIM Talks Canvassing the Concept.pdf

As creatives, we rely on design process to develop concepts into projects. We translate ideas into images - describe images as ideas - and repeat the sequence until boundaries between images and ideas are blurred. During such process some questions receive answers while others rise anew. So how can we control, and therefore keep a confident attitude over the balance between known and unknown? How can we innovate while simultaneously delivering the expected body of work?

Canvassing the Concept is an international event organised by the “Ion Mincu” University of Architecture and Urban Planning in which six young architects and designers currently based in London will share different approaches to design process, and how they managed expectation against innovation in recent projects.

The event will be divided into three sessions that will take place on Wednesday at 15.00 CET+1, Bucharest. Each session will include two 30-minute talks followed by a 15-miunte Q&A forum. Sessions will be moderated by Matei Mitrache and recorded.

La Grande Bellezza, 2013

Session 1: The Craft of Architectural Storytelling

Wednesday, April 7, 2021 / 15.00 – 16.15 CET+1, Bucharest / 13.00 – 14.15 CET-1, London

Masahiro Nakamura

Imaginarium of Architecture

15.00 – 15.30
Masahiro Nakamura

Masahiro is an Architect currently working at KPF London. He is a recent graduate of the Bartlett School of Architecture and has since been working on several small projects related to 3D animation. His projects are typically inspired by rich cultural and geo-political narratives that interrogate the equilibrium of the establishment and underdogs of society. Masa uses architecture as a medium to explore these ideas and represent them in thought provoking and introspective animations.

Sonia Magdziarz

Carving Pixels

15.30 – 16.00
Sonia Magdziarz

Sonia Magdziarz is a designer working between architecture, product design and animation. Along her own interest in digital design and animation she is a tutor for the B-Pro Design Computation Lab - Research Cluster 4 together with Gilles Retsin and Manuel Jiménez García focusing in creating narratives about novel forms of automated living. In her talk - Carving Pixels - she will give you an insight into a dialog between the physical and the digital in the production of her thesis work How to Carve a Giant and how questions posed by the work became a seed for some of her recent interests.

Q&A

16.00 – 16.15

La Grande Bellezza, 2013

Session 2: Render - (Re)Present - Repeat

Wednesday, April 14, 2021 / 15.00 – 16.15 CET+1, Bucharest / 13.00 – 14.15 CET-1, London

Jarell Goh

Crafting a Fun Portfolio

15.00 – 15.30
Jarrell Goh

Jarrell currently specializes in creative architectural representation, working in a combination of film, photography and concept drawings. He finds joy in challenging the ways that we can showcase our work, in order to leave memorable impressions. Do portfolios always have to be flat, printed sheets? Do drawings always need to be in a single scale? Do models always have to be photographed with a white backdrop? Let’s question all our expectations of what a portfolio can be!

Egmontas Geras

Tooling Amongst Spectral Clouds

15.30 – 16.00
Egmontas Geras

Egmontas engages in research and design that crosses over the realms of architecture and computer graphics - a practice constructed to discover the unknown space of digitality. This is Digital Poetics - currently focused on computational design services, digital workflow dev and creative direction. Egmontas also acts as Design Tutor of Urban Design for RC18 (with Zachary Fluker, Enriqueta Llabres-Valls & Dimitra Bra) at the Bartlett School of Architecture, UCL. In his spare time Egmontas plays with haunted snowfigures, duendetics & the virtual space of spectrality… otherwise reads and practices calisthenics. Born in Lithuania, currently lives and works in London.

Q&A

16.00 – 16.15

La Grande Bellezza, 2013

Session 3: User Focus and Engagement

Wednesday, April 21, 2021 / 15.00 – 16.15 CET+1, Bucharest / 13.00 – 14.15 CET-1, London

Sara Martinez

Participation as Co-Creation

15.00 – 15.30
Sara Martinez

Sara works as an Architect in London, co-runs her practice Timefold Studio with a focus on educational projects in London and teaches Year 1 desgin at the Bartlett School of Architecture. Alongside academia, she is interested in participatory processes and organises workshops which engage children in acts of design through making. Among these - a workshop with the Bartlett School as part of its Summer School, a workshop with UCL in the It’s All Academic Festival, and a collaboration between Ravensbourne University, London and DCN Madrid to involve children from underrepresented neighborhoods in the future development of their city.

Ștefan Necula

Participatory Design Approach

15.30 – 16.00
Ștefan Necula

Ștefan currently works as an Architect alongside 121 Collective in London, working closely with the Kingston local community and the university. He is also engaged in hospitality projects in South America with a focus on vernacular architecture. Ștefan has an interest in community based, integrated design, use of regenerative materials as well as natural and vernacular construction techniques. He developed his vision throughout his studies at the Kingston School of Art and the Bartlett School of Architecture, while his career consolidated working at Foster+Partners in London on various international projects.

Q&A

16.00 – 16.15